Devlog#1


Hi! Wolfie here, from Skyline Hearts Studios.

It has been a few days since the prologue of Hellhound came out, and since then, we’ve been watching you silently viewing and playing the browser-based game. We hope you’re enjoying it and the opening is good enough to keep you patiently waiting.

Don’t worry, we won’t keep you waiting for long.

We’ve resumed working on the game again. Chapter one is currently under development. If you have played the prologue on itch.io, you’ll know that at the end of the chapter, you’re given a choice to pick either Troy or Zara to play the rest of the story with.

Which means that you will be able to experience the entire story TWICE from two completely different perspectives. As Troy, your main focus will be to bring Emily, ensuring your safety along the way while dealing with your new demonic abilities, and maybe learning a bit more about your heritage. But as Zara, your mindset entirely shifts as your primary goal is to keep Troy alive.

Why? You will find out eventually, and it definitely has something to do with Alistair Hawthorne, as he is the one who assigned is daughter to be Troy’s bodyguard.

Chapter one is one of my most favorite chapters, especially Zara’s POV. I won’t go into it much since it isn’t out yet, but I will mention that you will get to see more of Alistair and Zara, and maybe get the answers to your questions.

Here are all the things we need to accomplish before releasing the chapter:

  1. Character design
  2. Background art
  3. Editing the script so it fits Ren Py format

That’s all for now. Stay tuned for more updates. If you’re seeing this directly from Patreon, you can head over to my threads (@yoon_wolfie) for more updates.

Files

Hellhound-web.zip Play in browser
15 days ago

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